Foxglove Manor B2 Entrance Hall

"The sound of the house straining and creaking gives this long, high-ceilinged room an additional sense of age and decay. The place smells damp, the unpleasant tinge of mold lacing the air, as surely as it stains the wooden floor, walls, and furniture in pallid patches. Moldering trophies hang on the wall to the northeast: a boar, a bear, a firepelt cougar, and a stag, yet they pale in comparison to the monster on display in the center of the room. Here crouches a twelve-foot-long creature with the body of a lion, a scorpion's tail fitted with dozens of razor barbs, huge batlike wings, and a deformed humanoid face."

As the PCs enter this room, allow the PCs a DC 20 Perception check-success indicates that they briefly hear what sound like sobs coming from somewhere up stairs. These noises come from Iesha in area B24-feel free to ask the PCs to make additional Perception checks now and then to catch a brief snatch of her sobbing as they explore the manor.

Haunt: The first time the PCs enter this area, the PC haunted by burning automatically catches a momentary whiff of burning hair and flesh. The second time the PCs pass through this area, the haunting manifests in a much more dramatic manner, as the manticore (killed and preserved by Traver Foxglove) lurches to sudden life, its face shifting to resemble that of Cyralie Foxglove and its fur erupting into flame. Its tail strikes forward against the victim in an attempt to burn him, then returns to normal.

CE burning haunt (stuffed manticore)
Caster Level 6th
Notice Perception DC 20 (to notice smoldering fur)
HP 10; Trigger proximity; Reset 1 day
Effect Atk +10 touch (burning stinger against one target in area B2, 4d6 fire damage); Reflex DC 17 to avoid catching on fire (these flames burn only the haunted target, and cannot spread to other creatures or objects)

Foxglove Manor B2 Entrance Hall

Rise of the Runelords GentlemanTanuki